Privacy Policy
Rocket Nonstop · effective 30 October 2026 · 中文
Short version: Rocket Nonstop is an offline game with no accounts and no backend of ours. Your progress, settings and stars never leave your iPhone, and we have no way to see them. Only two things involve data leaving the device: the Google AdMob ad SDK (which serves the rewarded videos) and Apple's Game Center (only if you sign in). You can decline ad consent, skip Game Center, and still play the entire game.
1. Who publishes this app
Rocket Nonstop ("the app") is published by an individual developer. Contact for anything in this policy: mqqfps@163.com. This policy covers the iOS app distributed on the App Store and this website. It does not cover other storefronts or the browser version of the game.
2. What we collect ourselves: nothing
We run no server for the game, no database, no account system and no analytics of our own. The game code makes no network requests of its own — every level, every sound and every image is packaged inside the app. There is no sign-up, no profile, no email address, no phone number.
The app does not request access to your camera, microphone, photos, contacts, calendars, health data or precise location. It does not ask for notification permission. It contains no in-app purchases, so there is no payment data of any kind.
3. What stays on your iPhone
- Progress and settings — levels unlocked, stars, in-game coins, which craft and upgrades you own, sound and language choices. Stored in the app's own sandbox through iOS system storage.
- Daily supply counters — how many rewarded videos and shares you have already used today, kept locally so the daily limit cannot be exceeded by restarting the app.
- A share card image — a PNG written to the app's cache folder at the moment you tap Share, then handed to the iOS share sheet. We never receive it; it is deleted with the cache or when you delete the app.
If you have iCloud Backup or a computer backup enabled, your iPhone may include this app's data in that backup. That backup is between you and Apple (or your computer) under their terms. We do not provide, host or have access to it, and nothing in the app syncs your progress through us.
4. Rewarded ads: Google AdMob
The app displays rewarded video ads only — nothing plays automatically. Watching one is always a choice: it grants a revive after a crash, or the daily coin drop. If you never watch an ad, the rest of the game is unaffected.
Ads are delivered by the Google Mobile Ads SDK together with Google's User Messaging Platform (UMP) consent SDK. While the SDK is running, Google and its advertising partners may process:
| Data | Details |
|---|---|
| Device identifiers | The vendor identifier (IDFV); and the advertising identifier (IDFA) only if you allow tracking when the app asks. |
| Advertising data | Which ad was requested, shown, clicked or completed, and the reward callback. |
| Approximate location | Derived by Google from your IP address (city level). The app itself never requests location permission. |
| Product interaction | In-app events around the ad surfaces — that an ad slot was opened or closed. |
| Diagnostics | Performance, crash and other technical logs produced by the SDK itself. |
The app also declares Google's ad network (cstr6suwn9.skadnetwork) for Apple's SKAdNetwork, which lets Apple measure install attribution for advertisers in aggregate. SKAdNetwork is designed so that no individual user is identified to us.
Tapping an ad may open the advertiser's page in Safari. That page is outside the app and outside our control; it follows its own privacy policy.
This processing is Google's, under Google's Privacy Policy and How Google uses information from sites or apps that use our services. Google's own statement of what the mobile ads SDK collects is published at AdMob: Apple App Store data disclosure.
5. Consent and your choices
- EEA, UK and other consent regions: before any ad request, a Google consent form appears. If you decline, the ads SDK is not initialised at all — the app then uses its in-game currency path for revives and the daily drop instead, and nothing ad-related is loaded. You can reopen the form later from the same place you saw it.
- Tracking permission: the first time you choose to watch an ad — a revive, or the ad-based daily supply — the app asks, through Apple's own App Tracking Transparency prompt, whether it may track you across other companies' apps and websites for advertising. Until you have made that choice no ad is requested. Declining changes nothing about gameplay, and no advertising identifier is then provided to the ad SDK. You can change the answer at any time in Settings → Privacy & Security → Tracking, and reset your advertising identifier in Settings → Privacy & Security → Apple Advertising.
- Ad personalisation: manageable at any time at Google My Ad Center.
- No ads at all: delete the app. Nothing is left to opt out of, because every ad surface is inside it.
6. Game Center (Apple)
Leaderboards are optional. If you are signed in to Game Center, the app signs you in with Apple's own framework and submits your scores — levels cleared, deepest Endless floor, craft power rating — to Apple's leaderboards, and reads back your rank and the leaderboard totals. Those scores and your Game Center nickname are held by Apple, not by us; we have no server that receives or stores them. We do not display other players' names in our own interface; the leaderboard screens are Apple's native Game Center views.
Sign in or don't — the game is fully playable without it. You can sign out or disable Game Center in Settings → Game Center. Apple's handling of that data is described in Apple's Privacy Policy.
7. Sharing
When you tap Share, the app renders a picture of your run and hands it to the iOS share sheet. Where it goes is entirely your choice — Messages, AirDrop, a photo app, or nowhere. We do not upload it and do not know whether you shared it.
8. Retention and deletion
There is no server-side copy of anything to delete. To remove everything the app has stored, delete the app (press and hold the icon → Remove App → Delete App): progress, settings, the share cache and the local counters go with it immediately. If you use backups, remove the app's data there too via Settings → [your name] → iCloud → Manage Account Storage → Backups.
For ad data held by Google, use the Google controls linked above; we hold no copy and cannot delete data we never receive.
9. Your rights
Under the GDPR and UK GDPR you have the right to access, rectify, erase, restrict, port and object to processing, and to lodge a complaint with your supervisory authority. Under the CCPA/CPRA you have the right to know, delete, correct and opt out of sale or sharing of personal information; we do not sell personal information. To exercise any of these, write to mqqfps@163.com and we will respond within 30 days. In most cases the honest answer will be that we hold nothing about you; where the data sits with Google, we will tell you exactly which Google control applies and, if you ask, raise it with them.
10. Children
Rocket Nonstop is a general-audience arcade game. It is not listed in the App Store Kids category and is not directed at children under 13. Because the app collects nothing itself, it holds no personal data from anyone, children included. Ads are served by Google, and we do not enable child-directed ad treatment for this app. If you believe a child's information has reached us, contact us and we will address it.
11. Changes
If a future version starts collecting something new, or adds or removes an SDK, this page will be updated and the effective date at the top raised before that version ships. Continued use after an update means the updated policy applies. The current version is always published at this address.